Big-Game

Augustin Scott de Martinville, Grégoire Jeanmonod, Elric Petit

Lausanne / Svizzera

BIG-GAME is a design studio founded in 2004 by Grégoire Jeanmonod (CH), Elric Petit (BE) and Augustin Scott de Martinville (FR). Currently based in Lausanne, BIG-GAME develops furniture, lighting and objects for companies such as Karimoku, Moustache or Galerie Kreo. The trio, who likes the terms “descriptive geometry” and “economy of means” when talking about their work, has been awarded the Swiss Federal Design Award in 2006 and 2010. Their work has been acquired by the Museum fur Gestaltung... leggi tutto
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